Time Commando

Welcome to TimeCo, a Time Commando site aiming as a goto resource for all things Time Commando and to detail a reimplementation of the PC version of the game, developed by Adeline Software International in 1996. The idea is to reimplement the game in C programing language using SDL3 and take advantage of the open-source engines developed by the community, open-sourced by [2.21] and the technical details available in the public domain.

While documenting the game we want to teach how Adeline Software International implemented Time Commando game and create technical specifications about the process. This documentation will refer to the engines open-sourced and reimplemented by the community, such as timeco, lba1-classic-community, lba2-classic-community, twin-e, twine ScummVM, as well as publicaly available articles and details about the game.

Time Commando vs Ninja

Buy Time Commando Digital Edition

Content Source

The content available in this site has been collected from various sources, such as the original game, authors, articles and the community.

Special Thanks to:

  • Didier Chanfray for creating Time Commando and providing concept art and sketches;
  • Mickael Pointier and it’s blog for providing in-depth technical details about the game engine and history of Adeline;
  • Magicball Network and el_muerte for magazine and cover scans borrowed;
  • neoxaero for providing a bunch of content and details about the game;
  • phoenix for providing Brazilian Portuguese manual scans;
  • xesf for collecting and creating this documentation and starting the reimplementation project;

Licence

This documentation is licensed under MIT.

The source code for TimeCo fan-made reimplementation is under GNU General Public License v2.0.

The source code for both LBA1 and LBA2 released by [2.21] has been licensed under the GNU General Public License.

Please note theses licenses do not apply to Time Commando game assets (art, models, textures, audio, etc.) are not open-sourced and therefore aren’t redistributable.

The intellectual property is currently owned by [2.21]. Copyright [2.21]

Originaly developed by Adeline Software International in 1994 (LBA1), Time Commando (1996) and LBA2 (1997).


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